Best ADCs to climb with in patch 12.19. Dominate the bot lane!
Season 12 is coming to an end in a couple of months, so this is the time if you are looking to climb. And what better role to climb with than ADC? There is a notion among the player base that ADC is one of the hardest roles to gain LP with, as you are too dependent on your team’s help. That is partly true, but it isn’t all doom and gloom.
Every one of us had our bot lanes lose lane so hard that the game is unwinnable, so why not be those other guys? These meta ADCs are strong because you can dominate your lane and then impact the rest of the map. Or they are one of the better scaling champions in the game that will win you any game that goes 25+ minutes. So let’s see what our picks are for you on patch 12.19.
The rise of Twitch’s success in the solo queue rankings is a weird one. He hasn’t got any significant buffs, nor nerfs, ever since Season 11 except the durability update. And on top of that the enchanters that synergize best with him, Yuumi and Lulu, just got nerfed ahead of Worlds 2022. Still, Twitch is one of the best hyper carries in the game right now.
The biggest advantage Twitch has in solo queue over pro play is that his invisibility on Ambush (Q) is very hard to play in solo queue, especially so in lower ranks. There are a lot of players who disrespect the fact that Twitch can be around, giving him early kills and leading to a snowballing opportunity. Even if not, there are still many enchanters in the meta that can help Twitch scale and become a monster in teamfights like Janna, Renata and even Rakan.
Also, his build is very strong at the moment. Blade of the Ruined King is a very strong item, which Twitch rushes, and it gives him a great kill threat with the ultimate Spray and Pray. Of course, this delays your Infinity Edge a little bit, but both Kraken Slayer and Runaan’s Hurricane are very good items for Twitch, so you don’t need IE that much to deal damage. Not to mention the AP Twitch buffs of patch 12.19. If you’d like to give it a try, you can rush Nashor’s Tooth, Rabadon’s Deathcap and Crown of the Shattered Queen as a Mythic.
Miss Fortune was one of the three champions that got heavy adjustments on patch 12.17, to get away from the oppressive Make It Rain (E) max and poke playstyle, and bring back the traditional crit builds. This was not only effective, as MF was already in a very good spot before the changes which were mostly buffs, but it also necessitate some quick hotfixes.
Even after getting some nerfs in patch 12.18, Miss Fortune is sitting on a near 50% pick/ban rate with an almost 53% win rate. Of course, the statistics are not everything, but they tend to tell a lot about a champion’s strength. And you can see how strong she is if you are following the NA Worlds Champions Queue where she is one of the most prioritized champions in the games.
While you can still try the E-max build with either Lethality (Eclipse) or AP (Liandry’s Anguish), the best way to play Miss Fortune in patch 12.19 is the crit build. Press the Attack is once again the top rune for the Captain and Kraken Slayer is probably her best item, with Galeforce following in close second. Kraken’s bonus attack speed feels great with the Double Up (Q) buffs, even though her Strut (W) changes were reverted.
It’s Worlds time, so no surprise that Kai’Sa is back in the meta. The exciting ADC got some buffs in the last couple of weeks, but these were to compensate for her AP ratios after Riot killed the poke-AP Kai’Sa that terrorized the solo queue in the middle of the season. The biggest reason the Void Princess is back in the meta is that she is generally not great when scaling hyper carries like Jinx and Sivir are meta, which isn’t now.
Kai’Sa currently is the most picked ADC in Platinum+ with over 30%, nearly doubling her next competition. With Hail of Blades not in the best spot, Kai’Sa players have recently started to use her with Lethal Tempo, which gives her more power during the extended all-ins in lane. Of course, Lethal Tempo will see some nerfs in 12.20, but Press the Attack is also a good alternative.
Another reason why Kai’Sa is so prevalent is that engage supports are back, and Kai’sa is potentially the most engage support dependent ADC in the game. She synergizes well with meta picks like Leona and Amumu, who all have multiple crowd control abilities that let Kai’Sa proc her passive quickly and dive backline with her Ulti, Killer Instinct, in a fight.
Kai’Sa has multiple different viable build paths, with the most common being Kraken Slayer into Phantom Dancer rush which gives her both Icathian Rain (Q) and Supercharge (E) evolves. Alternatively, you can go Serrated Dirk into Galeforce and then complete the collector for a faster Q evolve, but then you will need another Zeal item to evolve your E. With the recent buffs, you can try to integrate a Nashor’s Tooth into your build, which usually gives both E and Void Seeker (W) evolves, but hybrid Kai’Sa is not the best way to play her at the moment.
Jhin has always been a staple of these lists. He has one of the simplest kits in the game and a very simple ADC to begin learning with. And despite him being one of the strongest and most stable ADCs in bot lane, he hasn’t been touched in patch notes ever since 12.10. His high AD and spammable Dancing Grenade (Q) offer great waveclear during all points of the game, and his range gives him a lot of safety.
Jhin also is a very good blind pick as he doesn’t have many counters and he is very hard to punish. Plus he has good synergy with nearly all support classes so you probably won’t have problems due to your support picking something you don’t want. He is great at playing with engage support as he offers great follow-up crowd control and has good range, and he also likes to play with enchanters like Nami and Janna who empower his already strong auto attacks and give him much appreciated movement speed.
You can comfortably pick up Jhin as a one-trick in your climb as his only weakness, tanks, aren’t too common in solo queue. He has great build variety between Lethality and Crit, or a mix of both.
If you’ve watched any professional play this season then you know how powerful a farming Seraphine can be. She got some small nerfs following the Durability Update, the latest being in 12.14, but none of these nerfs were enough to shut down her power.
She offers great utility with multiple crowd control abilities, heals and shields while doing a surprising amount of damage with a full AP build. Also if you use your double High Note (Q) her waveclear is great which lets you have pressure and helps you poke your opponent under their tower. Of course, you can always get engaged on, but she has a lot of self-peel after her level six when she gets access to her Ultimate.
If you are playing with a duo partner Senna/Seraphine is a dominant lane that scales well into the late game. If not, you can play her with most enchanters or engage supports too.
Honorable mentions for LOL patch 12.19
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