Idle Inn Tycoon


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Greetings mechanics and tinkerers!

I am reducing the overall number of screenshots in my blog due to many issues with my connection that are out of my control to fix. As a result, the blogs will be shorter from now on.

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Today I bring you back to the past, where steam power was more essential and magic ruled the lands. Here you become a manager of a run-down Inn in the middle of nowhere. The king of the lands thinks you will fail but still wants a cut all the same. The game is simple. You idly make money from every single thing in the game and you have to wait to gain enough money to buy the next upgrade. Clicking on the exclamation will give you all your current goals to complete. Eventually, your Inn becomes 5 stars and you move on. From what I can tell, the money you make at a maxed Inn becomes useless as money does not transfer between Inns.

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Each room in the Inn has several upgrades that affect how much income you get a day. All the upgrades use standard gold except for 1 item you can buy with premium currency to get a very small buff to income. These optional items are not really worth the gems. As you progress, some items require having available magic and you must upgrade your mage room to get more before you can continue to upgrade stuff.

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Here’s a quick example of the missions you can do. You can click on the arrow and the game will take you directly to the item or room you need to upgrade. No need to search for it. Once you clear out all these missions you normally get a very small premium currency reward and you get more missions to do. Each mission helps you gain stars faster.

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Be sure to grab your daily rewards from the shop stall icon in the bottom left of the screen.

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Another small thing that drains premium currency is the card system. You can obtain these cards by buying them or unlocking them via the daily spin wheel or by completing some tasks. Rarely even video ads will give you a chance to get these.

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When you click on the clipboard you can come to this management screen that tells you how far along something is upgraded or not. This screen will give will also tell you how much you pay your workers a day in the third tab. Other The second tab is for landmarks.


three cog

 3 of 5 cogs.

Overall, this game is a good ‘start’ but there isn’t much going on in it. There are some events that crop up that can give you extra bonuses but you have very little time to complete them.


two cog

 2 of 5 cogs.

This game has a story but I dislike the characters in this game. They are parodies of real-world actors or famous people and bad renditions at that. The personalities are rude and flat.

Amount of ads:


no ad loop

 optional only

None, only optional ads to get rewards.

Accurate Advertising?:


I have not seen any ads for this game so I can only go on what is shown on google play. As far as I can tell there are no click-bait or misleading screenshots.


three cog 3 of 5 cogs.

The graphics are simple polygonal and very rough 3d models. The characters lack depth or originality.  The rest of the assets are non-shaded graphics. Normally I don’t have an issue with this style of art but it feels incomplete.


three cog 3 of 5 cogs.

This game is one that I feel could possibly be completed in less than a month of playing everyday. This game feels so incomplete and doesn’t have much going for it. Once you clear an Inn there is no need to ever go back there. 

Free play:


You can do everything in this game for free and never pay. You don’t even need to watch the optional videos to progress any. Overall this game doesn’t feel very sustainable for long-term play.

Fun factor:

👶 Far too easy and not much depth.

Are you an indy programmer or game dev?

If so, you can leave a comment or contact me on social media for a chance to have an interview with you posted on my blog. I am looking for many devs that focus on mobile programming. If you have a cross-platform game, that is fine too as long as it’s on mobile.

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