Dead Cells mobile version has now surpassed 5 million downloads since it was released in 2019, not including trials or subscriptions, according to French independent game producer Playdigious. Dead Cells, which was once created by Motion Twin and was published on PC and console in 2017, is now created by Evil Empire. In order to publish the game on mobile devices in 2019, Playdigious (a subsidiary of the Nasdaq First North listed Fragbite Group) collaborated with Motion Twin and Evil Empire.
Dead Cells has won numerous awards throughout these 4 years
Three years after its first iOS release, Playdigious today reports that 5 million downloads of Dead Cells have been successfully done on mobile devices, regardless of free trials or paid memberships to Apple Arcade or Google Play Pass.
“The steady sales growth and substantial reach of Dead Cells in China, followed by Europe and the USA, proves that console-like paid games can have great success technically and financially on mobile. We again want to wholeheartedly thank Motion Twin and Evil Empire for putting their trust in us, and of course the players for their loyalty and continued interest in the mobile version of the game.” said Xavier Liard, co-founder, Playdigious.
“Honestly, when we agreed on the back of an envelope at a party to put DC on mobile, no-one thought that it would become the hit that it is today. It’s crazy. Thank you to all the players who love to die playing Dead Cells in the subway and the toilets, you awesome masochists!” said the Motion Twin team.
Motion Twin’s roguelike action platformer won numerous awards, such as The Game Award for “Best Action Game” in 2018 and the Pégase for Best mobile game in 2020. This game gives players a chance to play as a failed alchemic experiment and explore the sprawling, ever-changing castle to find out what happened on this gloomy island.